News
Our paper BFMD is now available on arXiv.
Joined Nagoya Institute of Technology as Assistant Professor.
About Me
Ning Ding
Education & Career
- Assistant Professor, Graduate School of Engineering, Nagoya Institute of Technology
- Ph.D., Graduate School of Informatics, Nagoya University
- M.S., School of Information and Production Systems, Waseda University
- B.S., Guangdong University of Technology
Research
Player performance evaluation and match video understanding in racket sports.
Research Overview
Sports Video Understanding, Dataset Construction, Player Evaluation, and Automatic Commentary
1Dataset Construction
Raw Match Videos
▶
Player ID
Shuttle / Ball
Court / Pitch
Skeleton Pose
▶
Serve
Rally
Smash
Drop
Clear
Net Play
Event Segmentation
▶
- ▶ Video Clips
- ⬜ Tracking Boxes
- 🦴 Pose Skeletons
- ↗ Trajectories
- 🏷 Event Labels
- 💬 Captions
- 📋 Metadata
19Matches
4Tournaments
8K+Shot Events
5Modalities
My
Research
2Player / Match Evaluation
Player Comparison
■ Player A■ Player B
Performance Radar
Activity Heatmap
Tactical Map
Form Over Time (Performance Score)
■ Player A■ Player B
3Captioning / Commentary
🏸 Badminton Commentary
"A sharp cross-court drop puts the opponent under pressure."
Confidence: 0.92
⚽ Soccer Commentary
"The striker breaks through the defensive line and finishes clinically into the bottom corner."
Confidence: 0.94
👁Video Understanding
(Perception)
(Perception)
→
🧠Reasoning
(Context & Intent)
(Context & Intent)
→
💬Language Generation
(Commentary)
(Commentary)
4Multi-Sport Understanding
Badminton
Knowledge Transfer
& Generalization
⟵⟶
Shared Representations
Stronger Models
Soccer
2Sports
19+Matches
10+Action Types
↑Cross-Sport Transfer


